Hmm... Guess I should mention some of my nitpicks about Suikoden V thus far.
-- ALL OF THE NPCS STAND STILL. Why? Because of the sheer amount of people in towns? Women, men, kids... They all stand still. I don't remember about animals, but I wouldn't be surprised if they don't move, either.
-- The camera is panned back incredibly far. During small scenes, you can't see the small things, such as the hero turning his head to confer with Lyon before "talking," because the camera is zoomed out. I feel like I'm watching ants at times.
-- There is no world map. At least, not yet (as of heading to Beaver Lodge). The "map" at the corner of the overworld view has nothing on it except blips for towns. It doesn't even show boundaries you can't cross, like the rivers.
-- The skill system is disappointing. I really enjoyed the skill system in III because all of the training sessions immediately affected the characters. On this one, you equip your skills. And not even all of them. Just two at a time.
Cool things thus far...
-- The story. Things just continue to get better, even after 13 hours.
-- The music. Theme of a Moonlit Night, anyone? Even the overworld and battle victory music are reminiscent of the first two games. There are some repetitive songs, but I enjoy the music a lot overall.
-- Dwarves are so awesome. I'm glad they're back.
-- I love Sialeeds. And Lucerina. And Ferid and Galleon.
-- Toma is adorable.
And now to bed...
-- ALL OF THE NPCS STAND STILL. Why? Because of the sheer amount of people in towns? Women, men, kids... They all stand still. I don't remember about animals, but I wouldn't be surprised if they don't move, either.
-- The camera is panned back incredibly far. During small scenes, you can't see the small things, such as the hero turning his head to confer with Lyon before "talking," because the camera is zoomed out. I feel like I'm watching ants at times.
-- There is no world map. At least, not yet (as of heading to Beaver Lodge). The "map" at the corner of the overworld view has nothing on it except blips for towns. It doesn't even show boundaries you can't cross, like the rivers.
-- The skill system is disappointing. I really enjoyed the skill system in III because all of the training sessions immediately affected the characters. On this one, you equip your skills. And not even all of them. Just two at a time.
Cool things thus far...
-- The story. Things just continue to get better, even after 13 hours.
-- The music. Theme of a Moonlit Night, anyone? Even the overworld and battle victory music are reminiscent of the first two games. There are some repetitive songs, but I enjoy the music a lot overall.
-- Dwarves are so awesome. I'm glad they're back.
-- I love Sialeeds. And Lucerina. And Ferid and Galleon.
-- Toma is adorable.
And now to bed...